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Poly bridge free trial6/26/2023 Or were pulling too much weight and weren't attached to enough triangles. Some was trial and error but largely I got the idea of what I was building and then it was a case of working out which bits weren't pulling their weight. I've gone through the whole tutorial and was gradually working my way through the campaign levels, figuring out how to build a workable solution and then, often, refining it to reduce the budget or make it more efficient. But I've started to see the parts where I've not quite got the hang of how the physics works and where the game is better and worse at helping me figure out why that might be. I feel like it's the sort of game you can sink into and tinker with while binge watching something on another screen or maybe listening to a podcast. So I've been having fun playing Poly Bridge this morning.
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